Speak the languages
your players speak.
Babel looks at where fans of games like yours are around the world, using Qloo's fan maps, and turns that into a translation plan for your Steam game: which languages, what they cost (estimated), and why.
Step 2
Check the games like yours
A new game has no fan data of its own yet, so Babel looks at well-known games like yours and uses Qloo's fan maps to see where their fans are. Swap any that don't feel like your game.
How it works
A plan you can check, step by step
- 1
Find games like yours
A new game has no fan data yet, so Babel finds well-known games that share your Steam tags (rare tags count more). Qloo must have real fan data for each one.
- 2
See where their fans are
Babel starts from what English-only indie games usually see, then uses Qloo's fan maps to lean toward the languages that fans of games like yours speak.
- 3
Fit your budget
Babel picks the best mix that fits your budget: full translations first, then store pages. Babel's code works out every number; an LLM only reads descriptions and explains the plan.
Working on it
Planning your game
What Babel is doing
Your plan
Your plan
Qloo's fan maps of games like yours
Where fans of games like yours are
Arrow keys move the map, plus and minus zoom in and out, 0 shows the whole world. The country list beside the map has every value.
How we made this map
What to translate
Your translation plan
Your plan at a glance
The plan in four charts
Point at a bar for its numbers; click a language to see it on the map.
Compared with the usual advice
Babel vs the usual list
Evidence